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| | PC World - 20 Dec (PC World)Can you name one single, solitary, success Microsoft had in 2025? Think hard. It sure ain’t easy.
In the years that PCWorld has catalogued Microsoft’s wins, failures, and head-scratching “WTF” moments, there’s always been a mix of high points and lows. I went through our list or stories, polled colleagues, even queried Copilot, Google Gemini, and ChatGPT. Microsoft’s strongest victory? It made money, and a lot of it, even if few liked what it was doing.
Boy, doesn’t that sound apropos for 2025?
If you’re a Microsoft hater, grab a fork and dive in, for there’s enough steaming schadenfreude for all. For everyone else, better go searching for some crumbs of the holiday’s desserts. There’s not much here to celebrate.
Xbox Game Pass price hike: FAIL
Microsoft has made some bad decisions, but aiming a Halo plasma rifle at its foot and then pulling the trigger had to be one of its most consequential. That shot was fired Oct. 1, when Microsoft decided to raise the price of its Game Pass Ultimate subscription from $19.99/mo to $29.99/mo, with a price increase to the Game Pass PC as well. And it came only months after the “Xboxalypse” saw Microsoft jack up prices on Xbox consoles and hardware, too.
Inflation is everywhere, but it really hurts when it hits your living-room couch.Microsoft
Fans went berserk, with many swearing and then swearing off Game Pass entirely. (It sounds very much like what happened after Microsoft gutted its money-saving Microsoft Rewards in 2023 — which the company later backed off of.) Still, while Microsoft has raised its price, Amazon is still selling Game Pass at the old price at the time I was writing this, weeks after Microsoft’s price increase. So at least there’s a loophole?
Microsoft’s politics comes under fire: WTF
Politics continues to color nearly every aspect of public life, and Microsoft’s fiftieth anniversary celebration and Build conference became two very public venues to criticize Microsoft’s actions on the world stage. Protesters broke in twice to the Seattle anniversary celebration, with one employee, Ibtihal Aboussad, claiming that Microsoft was profiting by selling AI products to the Israeli military, and contributing to the genocide in Palestine.
In August, Microsoft employees were fired after a sit-in at Microsoft’s headquarters with a similar message. Protesters disrupted a Build keynote by CEO Satya Nadella as well. But pro-Palestinian groups continued to make their voices heard through November at various Microsoft events. It was a WTF moment in the true sense of the words, as tech’s relationship with authoritarian governments came under scrutiny.
Meanwhile, co-founder Bill Gates and Nadella kissed up to President Trump at dinners at the White House, a display of obeisance to a president who tried and succeeded in deporting even naturalized citizens like Nadella himself. Still, Microsoft couldn’t (and didn’t) really do anything about the Trump tariffs, which panicked American taxpayers, businesses, and investors alike.
AI exhaustion: FAIL
In 2025, Copilot was everywhere…and that was just too much for many people. Microsoft had to justify its enormous investment into AI and responded by, er, “encouraging” users to use Copilot in almost every aspect of their daily lives. Of course, Copilot is now in the Office apps, Edge, and even the Xbox app. Is it useful as a productivity tool? As a writer, I tend to avoid it — but to be fair, there are examples of Copilot being used productively.
Hi, I’m Copilot…and I’m here to help!Microsoft
Nevertheless, it’s exhausting to try and even document the ways in which Microsoft has tried to inject Copilot into our daily lives. Here are a few, ridiculous examples: Do we need Copilot to have a face? Do we want Copilot (or Teams) in our cars? Did we need Notepad to have Copilot type letter by letter? Who wants an “agentic Copilot” which can shop for you? “No one asked for this,” indeed.
It was bad enough that we even wrote a story on how to turn off AI inside your PC.
Recall is too risky: FAIL
Politics aside, Microsoft also navigated a sharp, fundamental divide on whether AI was truly safe, let alone helpful. On one hand, Microsoft injected Copilot into just about everything it could, from apps and services, even if users really weren’t taking advantage of it. But that was AI in the cloud; Microsoft also had to come up with some way to convince consumers that AI made sense on the PC, too. Recall, which stored searchable snapshots of what was stored on your PC, was the answer.
I really didn’t dislike Windows Recall in concept. But in practice, when it’s so easy to access, it’s just too risky.Mark Hachman / IDG
But Recall was delayed while Microsoft worked out privacy issues, which then reserved it exclusively for Snapdragon processors before laptops powered by AMD and Intel chips finally received Recall, too. But by that time, the damage was done: an authoritarian government had come to power, consumers were suspicious of AI and resentful of Microsoft’s relentless Copilot marketing, and privacy issues were simply a very real concern. I recommended you remove Recall and I’m glad I did, but even then Microsoft’s AI efforts on the PC weren’t particularly impressive.
Windows 11’s 2025 improvements: FAIL
Recall aside, what was Microsoft’s greatest AI accomplishment on the PC for 2025? In October, I asked Microsoft technical fellow Steven Bathiche what it might be. His suggestion: Semantic search. And that might be right…but it’s not a real show-stopper, either.
Both Windows 11 24H2 and Windows 11 25H2 (whose differences were still confusing) introduced a revamped Start menu and tighter integration with Phone Link. To be fair, Microsoft added a number of smaller features to Windows, too: Click to Do, improvements to Windows Share, some tweaks to the Widget screen and so on… while removing more loopholes that allowed local accounts. Again: largely forgettable.
Windows 11’s updated Start menu features a tighter integration with Phone Link.Microsoft
Microsoft did take some big swings: Copilot Vision did manage to help me through some unfamiliar applications, and my hope is that it continues to improve. But Copilot Vision and Microsoft’s Gaming Copilot both sounded much better in concept than what they actually achieved in practice.
Windows 11 Insider Program: FAIL
ZDNet’s Ed Bott spelled out what I’ve felt for most of 2025 but never actually put pen to paper: the Windows Insider program is a mess, and that’s being generous. There are four channels to roll out code, and none of those supply guarantees that the code they test will arrive on your PC in a timely fashion. Half the time it’s a coin flip over whether you’ll actually get it. That leaves everyone involved unsure whether Microsoft’s announcement of new features and new builds can even be tested.
Both Ed and I have also noted that basically the entire Windows Insider team, the people that helped found and shape the program, have recently moved on to other positions within Microsoft. With the oft-cited rumor that Microsoft axed its quality-assurance teams many moons ago, the fact that Microsoft’s beta teams have now given up (?) means that that a critical user-facing organization is being led by who, exactly? At some point Microsoft is going to have clean this up before moving on to Windows 12.
I’m not going to mark Microsoft down for Windows 12, incidentally. Users expected it, but Microsoft stayed silent. It also looks like Windows 11 26H1 won’t be testable unless you’re on a Snapdragon X2 Elite chip, which implies that Windows 12 may not land in 2026, either.
Copilot+ PCs: FAIL
Microsoft began with the AI PC, then moved to Copilot+ PCs. Neither particularly mattered, as sales of Copilot+ PCs plunged in early 2025 and Intel publicly acknowledged that customers were interested in older hardware, rather than their latest processors with NPUs inside.
The reasons, though, appear to be nuanced. Laptops with Qualcomm Snapdragon X Elite processors inside them sold poorly, though Qualcomm’s market share was always far behind AMD or even Intel. For its part, Intel never really specified if customers preferred older processors because of poor “Arrow Lake” sales, or if they didn’t see the appeal of either the Core Ultra 100 or 200-series processors. Either way, it’s not like consumers have a choice when it comes to laptops; if virtually all laptop processors contain NPUs, end users will end up buying Copilot+ PCs anyway.
Microsoft
Still, the Copilot+ brand doesn’t have much to offer. AI features like Microsoft Recall never had much impact, and Microsoft pushed features like Copilot Vision, to all PCs, not just Copilot+ users. The biggest impact may come from Windows ML, designed to route “AI” tasks to a CPU, GPU, or NPU — whatever’s available and is best for the job.
Windows 10 transition: WIN
I’m giving Microsoft a win here, in part because what was advertised as a sharp, major transition between the (relatively) beloved Windows 10 and the (relatively) mediocre Windows 11 wasn’t the hard landing Microsoft originally made it out to be. Microsoft offered numerous avenues to remain on Windows 10 for another year, from paying a small fee to setting up Windows Backup, to, well, being forced to by the European Union. It could have been worse.
That’s not to say Microsoft didn’t push you toward Windows 11, though.Dave Parrack / Foundry
You could argue that Microsoft just delayed the inevitable, pushing out the Windows 11 transition to another year. But in a sense, it already occurred. If Microsoft is dead set on you using AI, but doesn’t care that much about AI beyond Copilot, and Copilot is already part and parcel of Microsoft 365 as well as the Copilot app, then it doesn’t really matter which OS you actually use.
Microsoft’s “Handheld Xbox”: FAIL
This was a tough call. I consulted my colleagues Adam Patrick Murray and Michael Crider for this one, both of who are more in touch with the handheld gaming scene than I am.
Adam: “The handheld itself was awesome, but the Xbox fullscreen experience was a fail.”
Crider: “Also, Microsoft already spread that UI to other handhelds, giving up its one real advantage right away.”
While it’s great that Microsoft addressed the handheld PC market, a lot of the credit goes to Asus.Michael Crider/Foundry
Adam: “Other than the fact that this is not an Xbox, it just doesn’t have the basic usability of either an Xbox or SteamOS, which is the real issue here.”
So, to recap: Microsoft’s “handheld Xbox” actually turned out to be third-party hardware (the Asus ROG Ally X) made by the Asus ROG team. Since the hardware was officially credited to Asus, I have to give them the victory here, while kind of wondering what all the Windows UI fuss was about. Bringing in other storefronts’ games was certainly nice, though, as was Microsoft’s attempt to streamline shaders in games.
Microsoft’s Surface desert: WTF
For the first time in well over a decade, I didn’t personally review a Surface device in 2025 — possibly because I became fed up with Microsoft’s pricing strategy and called it a ripoff, at least where the Surface Pro is concerned. To be fair, Microsoft suffered a self-inflicted Surface shortage: first refreshing the otherwise stellar Surface Laptop 7 as well as the Surface Pro 11 with Intel Core Ultra 200 (“Lunar Lake”) processors to appease businesses, and then offering smaller, fanless versions of both devices with Qualcomm’s Snapdragon Plus chips inside. Our Swedish colleagues simply decided to buy the smaller Surface Pro and test it rather than wait for Microsoft’s offer to review it. Smart decision.
Then there was the revamped Surface Laptop with 5G, which felt like an afterthought. And adios, Surface charger — probably not the worst thing in the world.
Microsoft’s smaller Surface Laptop was basically Microsoft’s key Surface release for 2025.Matthew Smith / Foundry
I don’t really know what to make of Microsoft’s Surface strategy at the moment. I absolutely prefer an X86 chip for gaming, but Microsoft’s commitment to Qualcomm’s Snapdragon X Elite chips seems perfectly justified. The problem? I’m one of the few who believes it. With Panos Panay now drafting new devices for Amazon, and Microsoft absolutely fixated on AI software and services, Surface seems to be in limbo. Memo to Microsoft: start telling the world what Surface stands for in 2026.
Microsoft Making Money: WIN
The bottom line (ahem) is that Microsoft continues to rake in the cash, in part by upselling every organization it can into Azure and related services contracts. As you can see from the chart below, Microsoft annual revenue and net income continues to increase, and Microsoft’s share price (which we don’t care about, but others do) finished higher than when it began. In the past ten years, Microsoft’s share price has increased about 9 times versus 2015.
It must be noted, however, that I generated the above chart using Anthropic’s Claude AI, not Copilot.
Copilot drew me a nice line graph of Microsoft’s quarterly results, then crashed when I asked it for a bar chart instead. The resulting chart (below) looks nice, until you zoom in; Microsoft made $76.4 billion in the fourth quarter of 2025 on $27.2 billion of net income. That’s way off from what Microsoft provided. It does make you wonder what people are paying for.
Mark Hachman / Foundry
Let’s hope that 2026 isn’t worse
Insiders have been saying for years that Microsoft has stopped caring about the consumer, and is focused on businesses instead. Keep in mind that PCWorld focuses on the end users and mainly consumers. (Our sister business-to-business applications like Computerworld dive deeper into Microsoft’s successes there…and its failures, too.) Microsoft’s sales teams have convinced enterprises to pay big bucks for its cloud services, and those cloud services are worth far more than a bunch of cranky consumers.
Really, though, does anyone think that Microsoft is headed in the right direction? No one seems to be happy with Microsoft’s plans, decisions, and rollout schedule. The PC market is dealing with ongoing component shortages and price hikes, and the always looming threat of tariffs. In years past, initiatives like Surface have been the torch that Microsoft carried, illuminating the way forward. This year, it seems that Microsoft was as lost as everyone else. Read...Newslink ©2026 to PC World |  |
|  | | | BBCWorld - 20 Dec (BBCWorld)The retailer says it plans to claw back bonuses awarded to executives at its North America business as a result of the mistakes. Read...Newslink ©2026 to BBCWorld |  |
|  | | | RadioNZ - 19 Dec (RadioNZ) ANZ chief economist Sharon Zollner says `things are clearly looking up`. Read...Newslink ©2026 to RadioNZ |  |
|  | | | BBCWorld - 19 Dec (BBCWorld)The deal would end years of efforts by Washington to force ByteDance to sell its US operations. Read...Newslink ©2026 to BBCWorld |  |
|  | | | Stuff.co.nz - 19 Dec (Stuff.co.nz) A popular Wairarapa coastal watering hole is back in business after receiving an early Christmas present from the council. Read...Newslink ©2026 to Stuff.co.nz |  |
|  | | | RadioNZ - 19 Dec (RadioNZ) `It takes a lot of patience and resilience,` and an eye for detail, one teen says. Read...Newslink ©2026 to RadioNZ |  |
|  | | | PC World - 19 Dec (PC World)Comcast and Spectrum are trying new tactics to win back cord-cutters and keep their existing TV customers from jumping ship.
Last week, Comcast retooled its TV plans and made them easier to understand. Instead of needing to provide a service address and scrutinize the fine print for hidden fees, you can now just go to an Xfinity web page to compare the actual prices up front. Spectrum, meanwhile, has focused on bundling streaming services with its main cable TV packages. (It also stopped doing sneaky fees last year.)
The upshot is that it’s now a lot easier to decide whether cable TV is still worth it, or to determine whether your current cable TV plan is overpriced. Let’s walk through Comcast’s and Spectrum’s offerings to help you figure it out.
Spectrum’s $100 cable TV deal vs. streaming
Spectrum is currently offering a promo for its “TV Select Signature” plan, bringing the price to $100 per month for 12 months instead of the usual $120 per month. Spectrum’s “TV Select Plus” plan, which includes regional sports, costs an additional $10 per month. Both plans include cloud DVR for up to 50 shows, and you can use Spectrum’s streaming TV apps instead of a cable box.
Jared Newman / Foundry
On the surface, neither plan compares favorably to the likes of YouTube TV ($83 per month) or Hulu + Live TV ($90 per month). Spectrum’s big pitch, though, is that you get a bunch of streaming services at no extra cost, including Disney+, Hulu, HBO Max, ESPN Unlimited, Paramount+, Peacock, AMC+, and Vix. (Tennis Channel is also included in Spectrum’s TV Select Plus and TV Platinum plans.)
Spectrum says these the value of these services equals more than $100 per month, but that claim relies on some double-dipping. ESPN Unlimited and Fox One consist mainly of the same content that’s already on their respective cable channels, and Spectrum’s adding up the individual costs of Disney+ and Hulu instead of their bundled price with ESPN.
When we look at the real value of these streaming freebies, it adds up to $63 or $73 per month:
Disney+, Hulu, and ESPN Select (all with ads): a $20-per-month value
HBO Max (with ads): an $11-per-month value
Paramount+ (with ads): an $8-per-month value
Peacock (with ads): an $11-per-month value
AMC+ (with ads): a $7-per-month value
Vix (with ads): a $6-per-month value
Tennis Channel (TV Select Plus and TV Platinum only): a $10-per-month value
So, is Spectrum’s TV plan a good deal? It depends on which services and channels you’d normally pay for year round.
YouTube TV combined with just the first four streaming services listed above, for instance, would cost you a total $133 per month, versus $120 per month with Spectrum ($100 per month in year one). Hulu with Live TV combined with Peacock, Paramount+, and AMC+ would cost you $120 per month, same as Spectrum’s non-promotional rate. (Hulu’s service includes Disney+, Hulu on demand, and ESPN Select at no extra charge.)
In those scenarios, Spectrum comes out ahead. But if you don’t need a full-sized pay TV package, or your streaming needs are more narrow, Spectrum’s TV plans could be a waste of money.
As I’ve previously documented, cheaper bundles with fewer channels are starting to become available, some of which include free streaming services themselves. I encourage you to look at all those options before committing to a TV bill of $100 per month or more, because even when you factor in Spectrum’s freebies, the cost might not be worth it.
(While Spectrum also offers a $40-per-month option called TV Stream, with dozens of entertainment channels along with CNN and Fox News, you won’t get local channels, live sports, or any streaming freebies.)
Comcast’s updated packages vs. streaming
Unlike Spectrum, Comcast isn’t bundling any free streaming services with its standard cable TV packages. That makes the comparison a lot simpler.
Comcast’s main TV package is now called “Xfinity TV Plus,” and it costs $95 per month if you also have Xfinity home internet service. “Xfinity TV Premium” costs $125 per month for internet customers, and it includes regional sports networks and sports league channels. (Each is $10-per-month pricier without an Xfinity home internet service.) Comcast includes an X1 cable box and 300 hours of DVR with all plans, and you can use the Xfinity Stream app on connected smart TVs, PCs, and mobile devices as well.
Jared Newman / Foundry
Compared to YouTube TV at $83 per month or Hulu + Live TV at $90 per month, Comcast’s full-sized TV packages are still more expensive, though not by lot. You’d be paying a premium for the creature comforts of a cable box (and tying yourself to Comcast’s internet service if you want the $10-per-month discount).
But Comcast is also wading into the skinny bundle business. Its Sports & News TV package includes local channels, major national sports networks, cable news channels, and Peacock for $80 per month. An $85-per-month World Soccer Ticket plan adds Spanish-language channels such as TUDN, Fox Deportes, and ESPN Deportes. (While these plans include Peacock, Comcast’s larger packages strangely do not.)
Other sports bundles are still cheaper, including DirecTV MySports ($70 per month) and Fubo Sports ($56 per month), but as with Comcast’s full-sized packages, DirecTV’s sports offerings might be worthwhile if you want the cable-box experience.
More to come
Last week, YouTube announced that it will launch more than 10 of its own genre-specific packages early next year. It hasn’t revealed pricing or many details, except that one of the packages will focus on sports.
All of which means that the cable companies will soon need to adapt once more. It’s great that they’ve finally embraced price transparency and are finding ways to deliver value, but without more flexible options for cord cutters, they’ll again find themselves behind the times.
Sign up for Jared’s Cord Cutter Weekly newsletter for more streaming TV advice. Read...Newslink ©2026 to PC World |  |
|  | | | PC World - 19 Dec (PC World)Imagine it’s the year 2030 and Nvidia has just announced its newest RTX 7000-series graphics cards. But the cheapest of the cards is priced over $2,000 and the top model is nearly double that. The series offer minimal uplift on rendering performance, but they’re incredibly good at accelerated upscaling and frame generation. Plus, memory bandwidth is almost double over the last-gen models.
Let’s continue the hypothetical: Nvidia’s new xx60-series cards aren’t expected for months while Nvidia stockpiles enough defective GPUs. But don’t worry if you can’t afford these new cards or don’t want to wait. Why? Because GeForce Now offers the full upgrade right now for an “affordable” monthly fee, especially with an annual sub locked in.
I wrote the above as a nightmare scenario, but it’s odd how close it sounds to the launch of the RTX 50-series. It’s a history that seems likely to repeat and accelerate as Nvidia’s gaming division becomes an ever-more-minor side hustle to its AI initiatives.
Nvidia could effectively give up on gaming in the near future, and that might be the most financially sensible thing to do if the AI bubble doesn’t burst. But what would happen if they did?
Just follow the money
The numbers behind my pessimistic prognosis paint a stark picture. Nvidia’s Q3 2025 revenue topped $57 billion. Guess how much of that money came from data centers? A whopping $51.2 billion. That’s just shy of 90% of its total revenue and represents a 25% increase over the previous quarter and a 66% increase year on year.
How much revenue do you think Nvidia pulled in from gaming? A measly $4.3 billion by comparison. That’s down 1% on the previous quarter, and that’s despite having the most powerful graphics cards available and with stock and prices being far more favorable than they were earlier in the year. It’s still up 30% on last year, but the difference in potential between data centers and gaming is staggering.
Nvidia
Indeed, gaming makes up less than 8% of Nvidia’s total revenue as of now, and although the overall income from gaming continues to increase, it’s miniscule in comparison to its data center take. Bullfincher highlights how quickly that’s changed, too: just a few years ago, gaming represented over 33% of Nvidia’s total revenue.
Where do you think it’s going to be in another five years? Assuming the AI bubble doesn’t pop as catastrophically as it could, gaming is going to become a tiny footnote on Nvidia’s balance sheet. Will Jensen Huang even bother doing gaming hardware keynotes at that point?
Mark Hachman / IDG
Nvidia might be the biggest megacorp in this space, but its contemporaries show similar gaming red flags on their balance sheets. AMD made just over $9 billion this past quarter, but $4.3 billion was from data center sales while only $1.3 billion came from gaming. That’s much better than last year—when data centers brought in $3.5 billion and gaming just $462 million—but data centers are still a far bigger portion of AMD’s revenue than gaming.
These numbers make a compelling case for giving up some interest and investment in gaming hardware development. It doesn’t mean they’re going to stop make gaming GPUs entirely. (Or does it?) But if you’re Jensen Huang facing off against shareholders who are demanding the revenue numbers go up as much as possible as fast as possible, what are you going to sell them on: a new gaming GPU that has historically low margins, or a new generation of data center hardware to feed into the accelerating AI bubble with untold potential?
You could even argue that Nvidia’s increasing focus over the past few years on DLSS and ray tracing over pure rasterization performance is an early sign of it putting its eggs in the data center basket.
A canary in the RAM mines
The biggest side effect of all these new data center builds hasn’t been GPU scarcity, surprisingly. (At least, not to the degree we saw during the cryptocurrency craze.) Rather, it’s skyrocketing memory prices. RAM kits have increased in price by over 200 percent in some cases, making large capacity kits more costly than top-tier GPUs. Some modest RAM options are even more expensive than gaming consoles.
Consumer RAM is shooting up in price because all the major memory manufacturers are inundated with orders for data center memory, like HBM and LPDDR. Some have begun pivoting their fabrication lines to these higher-margin memory types, leading to shortages of NAND chips—and, consequently, shortages of consumer memory and SSDs.
Nor Gal / Shutterstock.com
Those shortages are making RAM and SSDs far more expensive. And yet, despite the increased margins and diminishing supply versus demand, Micron just closed its Crucial brand of consumer RAM and SSDs.
It was profitable, it was popular, it had a distinct market niche that served consumers and gamers for decades. But even Micron didn’t see the point of keeping it going when it could instead make heaps more cash from selling Micron NAND chips and server memory.
And if Micron is so willing to pull out of the consumer space due to AI-driven demand, how much more will Nvidia be tempted to do the same? What’s stopping Nvidia from reaching the same conclusion?
For further proof of this future, Nvidia is rumored to be cutting its gaming GPU supply in 2026 due to memory shortages. It’s especially notable how Nvidia appears to be cutting the more affordable mid-range graphics cards first, leaving ultra-budget and ultra-high-end lines intact for now. Is this just the first step in Nvidia leaving gamers behind?
Where things could go from here
There are some intriguing comparisons to make between Nvidia and other big businesses that found growth and revenue in avenues that weren’t where they started. IBM went from being the name in computing hardware to one that largely runs in the background. It sold off its core hardware businesses and became a software and services company that’s still worth tens of billions of dollars. It recently spun off again, creating a separate company to handle IT services while the core business refocused on cloud computing and AI.
Nvidia could do that: spin or sell off its gaming divisions and license its GPU technology to that spun-or-sold-off subsidiary.
Notice the lack of graphics cards in this Nvidia promo image.Nvidia
Perhaps Nvidia could even end up like Adobe. In the mid-2010s, the developer of Photoshop launched Creative Cloud and slowly pushed all its once-in-perpetuity software licenses into a subscription model that’s still going on today. Could that apply to Nvidia’s GeForce Now streaming service? It had 25 million subscribers as of 2023 and ran on GPUs designed for data center server racks. Nvidia could leave dedicated desktop and laptop GPUs behind entirely and pivot its gaming divisions into software/hardware-as-a-service firms.
If gaming goes a similar way to TV and movie streaming, it’s possible Nvidia could even pull a Netflix and slowly de-emphasize its DVD-like hardware business in favor of powering it all from the cloud.
Gaming won’t die, but it will change
As much as this article is heavy on the doom, Nvidia is unlikely to exit gaming entirely. People want to play games and there’s money to be made there, so someone will keep tapping that market. But how that revenue is extracted may change—dramatically so.
Microsoft is already talking about making the next Xbox more of a PC/console hybrid. And with the latest Xbox consoles being the third wheel of this generation, it wouldn’t be a surprise to see the future of Xbox focus more on streaming games than buying/owning them. Xbox Game Pass already has over 37 million subscribers—that’s more than the number of Xbox Series X/S consoles sold this generation.
Nvidia could do something similar. Or it could spin off. Or it could stop making gaming GPUs entirely. The only thing we know for sure is this: when a gaming company starts making astronomical amounts of money due to AI-driven demand, it’s hard to imagine it wouldn’t be tempted to dive head-first into an AI-first strategy at the expense of gaming.
Further reading: PC vs. consoles? Gaming’s future is blurrier than ever Read...Newslink ©2026 to PC World |  |
|  | | | PC World - 19 Dec (PC World)Imagine it’s the year 2030 and Nvidia has just announced its newest RTX 7000-series graphics cards. But the cheapest of the cards is priced over $2,000 and the top model is nearly double that. The series offer minimal uplift on rendering performance, but they’re incredibly good at accelerated upscaling and frame generation. Plus, memory bandwidth is almost double over the last-gen models.
Let’s continue the hypothetical: Nvidia’s new xx60-series cards aren’t expected for months while Nvidia stockpiles enough defective GPUs. But don’t worry if you can’t afford these new cards or don’t want to wait. Why? Because GeForce Now offers the full upgrade right now for an “affordable” monthly fee, especially with an annual sub locked in.
I wrote the above as a nightmare scenario, but it’s odd how close it sounds to the launch of the RTX 50-series. It’s a history that seems likely to repeat and accelerate as Nvidia’s gaming division becomes an ever-more-minor side hustle to its AI initiatives.
Nvidia could effectively give up on gaming in the near future, and that might be the most financially sensible thing to do if the AI bubble doesn’t burst. But what would happen if they did?
Just follow the money
The numbers behind my pessimistic prognosis paint a stark picture. Nvidia’s Q3 2025 revenue topped $57 billion. Guess how much of that money came from data centers? A whopping $51.2 billion. That’s just shy of 90% of its total revenue and represents a 25% increase over the previous quarter and a 66% increase year on year.
How much revenue do you think Nvidia pulled in from gaming? A measly $4.3 billion by comparison. That’s down 1% on the previous quarter, and that’s despite having the most powerful graphics cards available and with stock and prices being far more favorable than they were earlier in the year. It’s still up 30% on last year, but the difference in potential between data centers and gaming is staggering.
Nvidia
Indeed, gaming makes up less than 8% of Nvidia’s total revenue as of now, and although the overall income from gaming continues to increase, it’s miniscule in comparison to its data center take. Bullfincher highlights how quickly that’s changed, too: just a few years ago, gaming represented over 33% of Nvidia’s total revenue.
Where do you think it’s going to be in another five years? Assuming the AI bubble doesn’t pop as catastrophically as it could, gaming is going to become a tiny footnote on Nvidia’s balance sheet. Will Jensen Huang even bother doing gaming hardware keynotes at that point?
Mark Hachman / IDG
Nvidia might be the biggest megacorp in this space, but its contemporaries show similar gaming red flags on their balance sheets. AMD made just over $9 billion this past quarter, but $4.3 billion was from data center sales while only $1.3 billion came from gaming. That’s much better than last year—when data centers brought in $3.5 billion and gaming just $462 million—but data centers are still a far bigger portion of AMD’s revenue than gaming.
These numbers make a compelling case for giving up some interest and investment in gaming hardware development. It doesn’t mean they’re going to stop make gaming GPUs entirely. (Or does it?) But if you’re Jensen Huang facing off against shareholders who are demanding the revenue numbers go up as much as possible as fast as possible, what are you going to sell them on: a new gaming GPU that has historically low margins, or a new generation of data center hardware to feed into the accelerating AI bubble with untold potential?
You could even argue that Nvidia’s increasing focus over the past few years on DLSS and ray tracing over pure rasterization performance is an early sign of it putting its eggs in the data center basket.
A canary in the RAM mines
The biggest side effect of all these new data center builds hasn’t been GPU scarcity, surprisingly. (At least, not to the degree we saw during the cryptocurrency craze.) Rather, it’s skyrocketing memory prices. RAM kits have increased in price by over 200 percent in some cases, making large capacity kits more costly than top-tier GPUs. Some modest RAM options are even more expensive than gaming consoles.
Consumer RAM is shooting up in price because all the major memory manufacturers are inundated with orders for data center memory, like HBM and LPDDR. Some have begun pivoting their fabrication lines to these higher-margin memory types, leading to shortages of NAND chips—and, consequently, shortages of consumer memory and SSDs.
Nor Gal / Shutterstock.com
Those shortages are making RAM and SSDs far more expensive. And yet, despite the increased margins and diminishing supply versus demand, Micron just closed its Crucial brand of consumer RAM and SSDs.
It was profitable, it was popular, it had a distinct market niche that served consumers and gamers for decades. But even Micron didn’t see the point of keeping it going when it could instead make heaps more cash from selling Micron NAND chips and server memory.
And if Micron is so willing to pull out of the consumer space due to AI-driven demand, how much more will Nvidia be tempted to do the same? What’s stopping Nvidia from reaching the same conclusion?
For further proof of this future, Nvidia is rumored to be cutting its gaming GPU supply in 2026 due to memory shortages. It’s especially notable how Nvidia appears to be cutting the more affordable mid-range graphics cards first, leaving ultra-budget and ultra-high-end lines intact for now. Is this just the first step in Nvidia leaving gamers behind?
Where things could go from here
There are some intriguing comparisons to make between Nvidia and other big businesses that found growth and revenue in avenues that weren’t where they started. IBM went from being the name in computing hardware to one that largely runs in the background. It sold off its core hardware businesses and became a software and services company that’s still worth tens of billions of dollars. It recently spun off again, creating a separate company to handle IT services while the core business refocused on cloud computing and AI.
Nvidia could do that: spin or sell off its gaming divisions and license its GPU technology to that spun-or-sold-off subsidiary.
Notice the lack of graphics cards in this Nvidia promo image.Nvidia
Perhaps Nvidia could even end up like Adobe. In the mid-2010s, the developer of Photoshop launched Creative Cloud and slowly pushed all its once-in-perpetuity software licenses into a subscription model that’s still going on today. Could that apply to Nvidia’s GeForce Now streaming service? It had 25 million subscribers as of 2023 and ran on GPUs designed for data center server racks. Nvidia could leave dedicated desktop and laptop GPUs behind entirely and pivot its gaming divisions into software/hardware-as-a-service firms.
If gaming goes a similar way to TV and movie streaming, it’s possible Nvidia could even pull a Netflix and slowly de-emphasize its DVD-like hardware business in favor of powering it all from the cloud.
Gaming won’t die, but it will change
As much as this article is heavy on the doom, Nvidia is unlikely to exit gaming entirely. People want to play games and there’s money to be made there, so someone will keep tapping that market. But how that revenue is extracted may change—dramatically so.
Microsoft is already talking about making the next Xbox more of a PC/console hybrid. And with the latest Xbox consoles being the third wheel of this generation, it wouldn’t be a surprise to see the future of Xbox focus more on streaming games than buying/owning them. Xbox Game Pass already has over 37 million subscribers—that’s more than the number of Xbox Series X/S consoles sold this generation.
Nvidia could do something similar. Or it could spin off. Or it could stop making gaming GPUs entirely. The only thing we know for sure is this: when a gaming company starts making astronomical amounts of money due to AI-driven demand, it’s hard to imagine it wouldn’t be tempted to dive head-first into an AI-first strategy at the expense of gaming.
Further reading: PC vs. consoles? Gaming’s future is blurrier than ever Read...Newslink ©2026 to PC World |  |
|  | | | PC World - 19 Dec (PC World)At a glanceExpert`s Rating
Pros
Serious performance
Good battery life
Excellent webcam and mic
Long warranty
Cons
Expensive
4GB of VRAM puts many local AI models out of reach
NPU too slow for Copilot+ PC features
Our Verdict
HP’s ZBook 8 G1i is a capable professional workstation with fast performance, good thermals, and an unusually long warranty. But this machine can’t run many AI workflows.
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The HP ZBook 8 G1i is a high-end workstation laptop designed for professional workloads: CAD, 3D modeling, and video editing. It’s priced to match, too. At an eye-watering price of $5,755, this machine seems priced with enough margin to allow big discounts to businesses procuring a fleet for their employees. As I wrapped up this review, HP was offering it at 61 percent off — a price of $2,199.
With a three-year warranty, a bundled Windows 11 Professional license, a fast Intel Core Ultra 7 265H CPU, workstation-class Nvidia graphics, and plenty of RAM and storage, that sale price seems fair for a professional tool like this one. But HP’s promises of “pro-level graphics designed for advanced AI workflows” fall a little flat here.
While this machine has Nvidia graphics that can run local AI features in professional apps, this isn’t the ideal AI workstation PC. Both the GPU and NPU hold it back in AI workloads.
HP ZBook 8 G1i: Specs
The HP ZBook 8 G1i is available in a variety of configurations, both in 14-Inch and 16-inch models. The 16-inch review model HP let us borrow had an Intel Core Ultra 7 265H CPU, 32GB of DDR5 RAM, and a dual-GPU setup with a workstation-class discrete Nvidia RTX 500 Ada GPU and integrated Intel Arc Pro 140T graphics.
The 16-core Intel Core Ultra 7 265H CPU is based on Intel’s Arrow Lake architecture with a max speed of 5.3 GHz, and it delivered CPU and overall system performance that wowed in our benchmark suite.
The RTX 500 Ada GPU here is an entry-level GPU designed for workstation PCs, including CAD software and lightweight AI tasks. Professionals get certified drivers for use with software like AutoCAD, with a promise of greater stability. This machine is not intended for gaming, and the RTX 500 Ada GPU here only has 4 GB of VRAM. So, while HP talks up this machine as an AI workhorse, the lack of VRAM means it isn’t ideal for heavy local AI tasks that need a lot of VRAM, including running larger local models and fine-tuning them.
Quite frankly, the AI story is the weakest part of this machine. With a slow Intel NPU that doesn’t meet the minimum requirements for Microsoft’s Copilot+ PC features and an Nvidia GPU with only 4 GB of VRAM, people looking for an “AI workstation” would do well to look elsewhere. For running local LLMs, a consumer GPU with 12GB of VRAM or more would be ideal. If you download LM Studio, you’ll discover that only the smallest models will run on a GPU like this one.
You’re getting a professional GPU intended for CAD applications that can do some lightweight work with AI-accelerated features in professional apps — as long as they don’t need much video RAM.
Model number: HP ZBook 8 G1i C01CTUA#ABA / BQ2Z7AA#ABA
CPU: Intel Core Ultra 7 265H
Memory: 32GB DDR5-5600 RAM
Graphics/GPU: Nvidia RTX 500 Ada and Intel Arc Pro 140T
NPU: Intel AI Boost (13 TOPS)
Display: 16-inch 1920×1200 IPS display
Storage: 1TB PCIe Gen4 SSD
Webcam: 5 MP webcam
Connectivity: 3x USB Type-C (2x Thunderbolt 4, 1x USB 20Gbps), 1x USB Type-A (5Gbps), 1x HDMI 2.1, 1x combo audio jack, 1x RJ-45 Ethernet, 1x security lock slot
Networking: Wi-Fi 7, Bluetooth 5.4
Biometrics: Fingerprint reader and IR camera for facial recognition
Battery capacity: 77 Watt-hours
Dimensions: 14.13 x 9.84 x 0.76 inches
Weight: 3.87 pounds
MSRP: $5,755 as tested ($2,199 on sale)
If you’re looking for a fast professional workstation, the HP ZBook 8 G1i fits the bill. Just don’t pay $5,755 for it.
HP ZBook 8 G1i: Design and build quality
Foundry / Chris Hoffman
The 16-inch HP ZBook 8 G1i has a metal chassis. Weighing just under four pounds, it’s a reasonable weight for a laptop of this size and capability. It’s not the thinnest machine, but the cooling works well. The CPU here posted high marks in our benchmarks. The thermals are excellent: In a long-running CPU-heavy task like the Cinebench benchmark we perform, the fan whirs away, keeping the CPU running cool. It’s not unusually loud even at high performance levels.
For professionals looking for high performance on CPU-heavy workloads, this machine’s CPU performance will outmatch many high-performance “gaming PCs” that spend their performance budget on a faster GPU and opt for a slower CPU.
The design is standard for a laptop: A blue or gray-tinged silver color that HP calls “Meteor Silver” combined with a black bezel around the display. The hinge feels solid, and the machine is easy to open with one hand. The metal construction feels premium.
HP ZBook 8 G1i: Keyboard and trackpad
Foundry / Chris Hoffman
The 16-inch HP ZBook 8 G1i has a large keyboard that feels responsive, with a number pad and keys that are reasonably snappy. The trackpad is large, smooth, and clicks down with a pleasantly rubbery, bouncy feel.
Both the keyboard and the trackpad here are quiet, which would make them a good fit for an office environment or coffee shop. (Many consumer laptops have surprisingly loud keyboards and trackpads, and they wouldn’t be ideal to type on in an office or in a meeting room with your boss.)
HP ZBook 8 G1i: Display and speakers
Foundry / Chris Hoffman
The HP ZBook 8 G1i has a display designed for a business laptop. The 16-inch 1920×1200 IPS display here looks good, but the 60Hz refresh rate is standard and doesn’t go above and beyond on the pixel density. With up to 400 nits of brightness and an anti-glare coating, it stays nicely readable in challenging lighting environments with direct sun or overhead fluorescent lighting.
The display is designed for long battery life and readability, not high-end gaming and multimedia tasks. HP offers other models with higher-end displays — for example, you can get a 3840×2400 IPS display with a 120Hz refresh rate and 500 nits of brightness on some models. But that will negatively impact battery life. The lower-end display delivers better battery life.
The HP ZBook 8 G1i’s speakers get surprisingly loud for a laptop, if you want them to be. Unfortunately, there’s not much bass. At high volume levels, the highs in songs like Steely Dan’s Aja can become somewhat shrill and fatiguing. This machine’s speakers are likely optimized more for speech and meetings. Set at 50 percent volume, this laptop was about as loud as many other laptops I’ve used.
HP ZBook 8 G1i: Webcam, microphone, biometrics
The HP ZBook 8 G1i’s 5 MP webcam is unusually good, which is what I’d hope to see in a high-end laptop designed for work. Even on a cloudy winter day in New England, the ambient light coming through the window in my office resulted in a clear, crisp image without much visual noise.
The microphone setup here is also impressive: It picked up my voice with a good amount of vocal depth and canceled out background noise. Cheaper laptop mics often sound “tinny.” This machine is an excellent choice if you take part in a lot of online meetings.
HP included multiple biometrics options on our review model: Both an IR camera for facial recognition and a fingerprint reader at the top-right corner of the keyboard tray.
HP ZBook 8 G1i: Connectivity
Foundry / Chris Hoffman
The HP ZBook 8 G1i has a good selection of ports. On the left side, it has two Thunderbolt 4 (USB Type-C) ports, an HDMI 2.1 port, and a combo audio jack.
On the right side, it has a third USB Type-C port (20Gbps), a USB Type-A port (5Gbps), a RJ-45 Ethernet port, and a security lock slot. It’s great having USB Type-C ports on both sides. As the laptop charges via USB Type-C, this means you can plug the charging cable into either side. That’s always great to see on a laptop.
It’s a capable loadout of ports, especially with Ethernet — a critical business port. And our review model supported both Wi-Fi 7 and Bluetooth 5.4, although the hardware on different ZBook models varies.
HP also offers an optional external nano SIM slot on some models, so you can connect this laptop to cellular data.
HP ZBook 8 G1i: Performance
The HP ZBook 8 G1i flew in day-to-day desktop tasks. The Intel Core Ultra 7 265H CPU here is fast, and this machine’s thermals are set up to let it run hard without slowing down under load. With 32GB of RAM and a fast 1TB SSD, the machine is set up for high performance in professional apps.
As always, we ran the HP ZBook 8 G1i through our standard benchmarks.
Foundry / Chris Hoffman
First, we run PCMark 10 to get an idea of overall system performance. The HP ZBook 8 G1i delivered an overall PCMark 10 score of 9,171. This is a CPU-focused benchmark where the GPU is less important, but the SSD and overall system performance come into play.
This is higher overall system performance than many gaming laptops I’ve reviewed, and the ZBook can deliver it over extended periods of time with a fan that isn’t all that loud. This alone will make this machine a great option for many professionals.
Foundry / Chris Hoffman
Next, we run Cinebench R20. This is a heavily multithreaded benchmark that focuses on overall CPU performance. It’s a quick benchmark, so cooling under extended workloads isn’t a factor. But, since it’s heavily multithreaded, CPUs with more cores have a huge advantage.
With a multithreaded score of 7,534, the HP ZBook 8 G1i again notched serious multithreaded CPU performance that outmatched many other laptops.
Foundry / Chris Hoffman
We also run an encode with Handbrake. This is another heavily multithreaded benchmark, but it runs over an extended period. This forces the laptop’s cooling to kick in, and many laptops will throttle and slow down under load.
The HP ZBook 8 G1i completed the encode process in an average of 783 seconds — that’s just over 13 minutes. It’s an unusually good score and shows the machine’s thermals are well-designed. It can deliver serious performance for extended periods of time under load.
Foundry / Chris Hoffman
Next, we run a graphical benchmark. This isn’t a gaming laptop, and the GPU will generally be used for GPU-based professional apps and perhaps accelerating some local AI tasks. We run 3Dmark Time Spy, a graphical benchmark that focuses on GPU performance.
With a 3DMark Time Spy score of 6,053, we see where the raw GPU performance falls: More comparable to an older RTX 3050 Ti GPU than a newer 50-series GPU. But you don’t buy a workstation-class GPU for raw gaming performance. You buy it for the stability and certified drivers for apps like AutoCAD and SolidWorks.
Overall, the HP ZBook 8 G1i delivered amazing performance in the kind of professional apps you’d be running on a machine like this one.
HP ZBook 8 G1i: Battery life
The HP ZBook 8 G1i has a sizable 77 Watt-hour battery. Intel’s Arrow Lake CPUs are more focused on performance than battery life, but the power-efficient display and sizable battery deliver solid battery life for a workstation.
Foundry / Chris Hoffman
To benchmark the battery life, we play a 4K copy of Tears of Steel on repeat on Windows 11 with airplane mode enabled until the laptop suspends itself. We set the screen to 250 nits of brightness for our battery benchmarks. This is a best-case scenario for any laptop since local video playback is so efficient, and real battery life in day-to-day use is always going to be less than this.
The HP ZBook lasted for about 14 and a half hours before suspending itself. It should get you through a full workday away from an outlet, if you like. But you’ll need to plug the laptop in to get the best performance from the hardware, anyway. What you end up with is a laptop that can last away from an outlet when it needs to. The battery life is solid for this hardware.
HP ZBook 8 G1i: Conclusion
The HP ZBook 8 G1i knows exactly what it is: A portable workstation for professionals complete with high-end CPU performance, a long warranty, workstation-class Nvidia graphics, a generous amount of RAM, and a big SSD.
And HP knows exactly how to price it: While $5,755 seemed extreme, the fact that the machine was already 61 percent off when I finished reviewing it shows how ready HP will be to cut the price to something reasonable.
If you’re looking for a fast professional workstation, the HP ZBook 8 G1i fits the bill. Just don’t pay $5,755 for it. Read...Newslink ©2026 to PC World |  |
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